The major capture point has been fairly exposed to stalker units and should be more of a final fall back location when defending your settlement.An example being players using stealthy units to capture the Tier 5 Zharr Naggrund settlement early on in the campaign. Intent: to add more depth to gameplay when using stealthy units to exploit the score-based victory objective. We’ll look at the intent of the changes, how we’re striving towards that intent, and how it will alter your settlement battle strategies moving forward. While adjustments have been made to interactions with settlements on the campaign map, the bulk of the changes can be seen within the battles themselves. The goal of this patch is to improve your experience with the current settlement battle gameplay and the features within it. Once the character returns, their skills can be redistributed! Use this to switch up your playstyle on the fly, or adapt to a campaign that might’ve swung in a new direction so you remain on top. When clicked, this will wound the character for 3 turns, and will clear all skills. We’ve added a button to allow you to reset Skill Points.
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